@startuml
sprite $security_camera [48x48/16] {
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!define GOV_SECURITY_CAMERA(_alias) ENTITY(rectangle,black,security_camera,_alias,GOV SECURITY_CAMERA)
!define GOV_SECURITY_CAMERA(_alias, _label) ENTITY(rectangle,black,security_camera,_label, _alias,GOV SECURITY_CAMERA)
!define GOV_SECURITY_CAMERA(_alias, _label, _shape) ENTITY(_shape,black,security_camera,_label, _alias,GOV SECURITY_CAMERA)
!define GOV_SECURITY_CAMERA(_alias, _label, _shape, _color) ENTITY(_shape,_color,security_camera,_label, _alias,GOV SECURITY_CAMERA)
skinparam folderBackgroundColor<<GOV SECURITY_CAMERA>> White
@enduml